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![space_bg.png](https://static.wixstatic.com/media/9cd8bd_e3f455e63ea7423584cf4076cab29bc2~mv2.png/v1/fill/w_42,h_30,al_c,q_85,usm_0.66_1.00_0.01,blur_2,enc_auto/9cd8bd_e3f455e63ea7423584cf4076cab29bc2~mv2.png)
Pizza Pandemonium
Winner of Best in Show for the UT Stop n' Swap game jam
Pizza Pandemonium is a pizza maker game set in space, where the player is required make as many pizzas as possible before the timer runs out. I was one of the gameplay designers as well as a programmer. I worked in Unity and coded in C# to implement level and ingredient art, design and implement UI functionality as well as create a system to randomly generate and display orders for the player to complete.
![pizza pandemonium doc_edited_edited_edited.png](https://static.wixstatic.com/media/9cd8bd_bbe1673425c14e92a3c5b7e533694443~mv2.png/v1/fill/w_40,h_51,al_c,q_85,usm_0.66_1.00_0.01,blur_2,enc_auto/pizza%20pandemonium%20doc_edited_edited_edited.png)
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