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Pizza Pandemonium
Winner of Best in Show for the UT Stop n' Swap game jam
Pizza Pandemonium is a pizza maker game set in space, where the player is required make as many pizzas as possible before the timer runs out. I was one of the gameplay designers as well as a programmer. I worked in Unity and coded in C# to implement level and ingredient art, design and implement UI functionality as well as create a system to randomly generate and display orders for the player to complete.
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